Half-orcs are products of human and orc parents. Of a height similar to half-elves, half-orcs usually resemble their human parent enough to pass for a human in public. Their skin ranges from peach to olive to deep tan, and their hair can be blond, red, brown, black, gray, and shades in between. Half-orcs can be members of the following classes: fighter, cleric, or thief. They can be multi-classed in any two classes, but not three. Half-orcs can be of any alignment.
Infravision, 60'
Languages - Common, Orc.
Active sense of smell: The character's sense of smell is sensitive enough to give a +1 bonus to surprise rolls.
Acute taste: The character's sense of taste is so sensitive he gains a +2 bonus to saving throws vs. imbibed poisons.
Attack bonus: +1 attack bonus with one weapon of the player's choice.
Damage bonus: +1 damage bonus with one weapon of the player's choice.
Mining Detection Abilities: A character with this skill is familiar with mining, tunnelling and stonework. By concentrating for one round the character can:
Detect any grade or slope in the passage they are passing through, 1 on 1d4.
Detect new construction in stonework., 1–2 on 1d6.
In human societies, half-orcs suffer a –2 reaction roll penalty.
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