~ Player Specific Rules ~


Healing Sting (Sphere: Necromancy)
Range: Touch
Components: V, S
Duration: Instantaneous
Casting Time: 2
Area of Effect: One creature
Saving Throw: none

Focusing the power of negative energy, you deal 1d12 points of damage +1 per caster level (maximum 1d12+10) to a living creature and gain an equal amount if you make a successful touch attack. This spell does not heal you beyond your maximum total. Excess hitpoints are lost.

Note: The merit of this spell is that it grants no save.


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