Elf
 
An elf may only advance to 10th level. However, this is balanced by the elf‘s special abilities, especially the combination of fighting and spell casting. This combination makes an elf far more powerful than a human of the same level. An elf may “set” a spear against charge attacks, and (when mounted) may charge with a lance, as described under the “Fighter” page.


ELF EXPERIENCE TABLE

 Spells/Level
 
Level Hit Points XP 1 2 3 4 5 6

1 1d6 0    1 - - - - -
2 2d6 4,000    2 - - - - -
3 3d6 8,000    2 1 - - - -
4 4d6 16,000    2 2 - - - -
5 5d6 32,000    2 2 1 - - -
6 6d6 64,000    2 2 2 - - -
7 7d6 120,000    3 2 2 1 - -
8 8d6 250,000    3 3 2 2 - -
9 9d6 400,000    3 3 3 2 1 -
10 9d6+2* 600,000    3 3 3 3 2 -

*Constitution adjustments no longer apply.