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| The Character Sheet, and what these numbers mean... | ||
| Armour Class | Armor Class (AC) is a measure of how hard it is for monsters to hit you. It can be any whole number, 9 or less. The lower the number, the smaller the chances are that you will get hit. | |
| Hit Points | Hit Points (HP) is a measure of how much damage your character can take. | |
| Ability Scores | Ability Scores measure your characters' various abilities. STRength relates to how strong your character is and how easily you can perform feats of strength (like breaking down a door or lift a heavy rock). INTelligence is a measure of how much your character knows, and how well you can communicate. WISdom is a measure oh how well your character can apply knowledge to situations. DEXterity is a measure of how nimble your character is, and how well your character can use missile weapons. CONstitution is a measure of how hardy and healthy your character is, and can affect your Hit Point total. CHArisma is a measure of how likeable your character is and how you influence other characters. | |
| Experience | Experience, or XP, is a measure of your characters' progression. | |
| Level | Levels are a measure of your characters' power. It's directly related to XP. | |
Blank Character Sheet | ||
| Name: | Class: | Alignment: |
| AC: | XP: | |
| HP: | Level: | |
| STR: | Adjustment: | |
| INT: | Adjustment: | |
| WIS: | Adjustment: | |
| DEX: | Adjustment: | |
| CON: | Adjustment: | |
| CHA: | Adjustment: | |
| Armour: | ||
| Weapons: | ||
| Ammo: | ||
| Money, Items, Spells: | ||
| gp: | ||
| sp: | ||
| cp: | ||