Shattered Rubies
[2025/04/02 14:13] Sapphire: /me pulls open reference books
[2025/04/02 14:13] Sapphire: your sheets noted down your starting Cyphers, yes?
[2025/04/02 14:13] Sonja Bikergrrl: er
[2025/04/02 14:14] Sapphire: I recall you rolling d8s for them
[2025/04/02 14:14] Sonja Bikergrrl: I don't
[2025/04/02 14:14] Sonja Bikergrrl: there's the card I got
[2025/04/02 14:15] Sapphire: scroll down to Carried Cyphers
[2025/04/02 14:17] Sapphire: I do have longer form descriptions of what the Cyphers each do, but for now note they are one-shot items and you can generally presume it's only mildly annoying to get new ones (though often random ones rather than the same ones again and again)
[2025/04/02 14:18] Sapphire: /me starts typing up the warmup post
[2025/04/02 14:18] Sonja Bikergrrl: /me tosses another hamster into Sapphires' power generation wheel
[2025/04/02 14:21] Sapphire: /me humms, adds a purple carrot to power the hamster
[2025/04/02 14:26] Sapphire: Alright! Let's get this show up in the air.
[2025/04/02 14:26] Sapphire: --+-- -=- --+--
[2025/04/02 14:26] Sapphire: > Your memories are fuzzy and full of static as lines of strange runes spiral around your vision. Some are decernable, such as "initializing", "Current Date: Not A Number", and "Personal Integrity: 8 of 12".
[2025/04/02 14:26] Sapphire: > Memories start to come back, divorced of their original time, loosely in order. Watching the sun rise over fields of purple grain. Sinking into a pool of thick gel. Driving your weapons into a hazardous intruder. A burst of yellow energy cascading through the whole room.
[2025/04/02 14:27] Sapphire: > Control of your bodies returns to you, currently prone across a floor made of hard red ceramic, bits of metal and bug-chiten distributed randomly. Your bodies hurt, and are extremely stiff, but the other guys have been reduced to smouldering wrecks, empty boots and leather cloaks mixed with an unbroken glass sword and the severed limbs of a massive arthropod.
[2025/04/02 14:27] Sapphire: > The floor tilts a bit more, setting a pack of powercells rolling towards one corner. it seems like two active people, and between four to eight dead bodies of various species and form factors remain.
[2025/04/02 14:27] Sapphire: You once again have control of your bodies. What do you intend to do about this fact?
[2025/04/02 14:29] Sonja Bikergrrl: well, we might be badly off, but look at the other guys. Also... glass sword? Sounds useful, let's pick it up
[2025/04/02 14:30] Sapphire: It's about as long as your arm, has fewer scorch marks than your arm, and is translucent with a faintly blue hue to it. The edge is quite sharp.
[May treat as a medium melee weapon of glass-steel ]
[2025/04/02 14:31] Mecha: Are we wearing clothes? And if not gonna grab whatever she can
[2025/04/02 14:31] Sonja Bikergrrl: there's a way to stow this? ie., a scabbard
[2025/04/02 14:33] Sapphire: > You have clothing made of a flexible black fiber, though it's thin and the deceased intruders seem to have damaged armor of leather and round metal plating. As for a scabbard, the original one looks to have caught fire and melted, you'll have to improvise a replacement.
[2025/04/02 14:34] Sonja Bikergrrl: their armour seems better? I can impovise armour and a belt?
[2025/04/02 14:35] Sapphire: > You could salvage and craft some armor and a belt, let's call that an intellect based check. Roll better than a 9 on the die if you have no relevant skills.
[2025/04/02 14:35] Sapphire: > And/or if you spend no particular effort.
[2025/04/02 14:36] Sonja Bikergrrl: d20?
[2025/04/02 14:36] Sapphire: /me nods affirmatively
[2025/04/02 14:36] D20: Sonja Bikergrrl rolls 9
[2025/04/02 14:36] Sonja Bikergrrl: a 9 \o/
[2025/04/02 14:40] Sapphire: > Novaya manages to turn some flexible copper coils into a serviable belt and clip together chunks of exokeleton into a usable scabbard. As a Nano you take a penalty for anything heavier than Light armor, but you are able to find a rounded metal helmet and wrap your belly in metal discs threaded into more of the coils.
[2025/04/02 14:40] Sonja Bikergrrl: this is light armour still?
[2025/04/02 14:41] Sapphire: Leaves your arms and legs and shoulders fully able to move but unarmored.
[2025/04/02 14:42] Sapphire: > Though you could bulk it up to Medium if you were ok with a penalty to speed based rolls.
[2025/04/02 14:42] Sonja Bikergrrl: No, this is good
[2025/04/02 14:42] Sonja Bikergrrl: /me min/maxes efficiently
[2025/04/02 14:43] Sapphire: > Robin, you see your fellow Ruby Entity is salvaging and crafting from the Intruders remains. What are you doing with the hour of time?
[2025/04/02 14:45] Mecha: Going to try and catch the stuff sliding around the floor and search what she catches
[2025/04/02 14:47] Sapphire: > Quite a few of them are cylindrial ceramic pots, some with cords or antenna stuck into the top of them. Others are loops of... not metal, not fiber, not ceramic, but something else. Roll 9 or better to identify. Any skills or effort applied?
[2025/04/02 14:48] Mecha: Nah gonna go for a clean roll
[2025/04/02 14:48] D20: Mecha rolls 13
[2025/04/02 14:53] Sapphire: > The ceramic pots seem to be energy storage devices, currently empty of charge. The loops seem to hover in air once warmed by your body heat, floating loosely in place. Meaning they're drifting towards one wall as the overall structure you're in continues to rotate.
[2025/04/02 14:58] Sapphire: > You may consider the ceramic pots as "Depleted Iota, x4" and the Hovering Loops as an Oddity should you wish to keep them.
[2025/04/02 14:59] Mecha: Keep them
[2025/04/02 15:01] Sapphire: > In the corner of your vision, the screens within your eyes update your two active missions from the Central Intellect. A: Repair the Stabilizing Coils, and B: Identify Intruder Origins
[2025/04/02 15:02] Mecha: "You um.. You know what's going on?" Robin asks
[2025/04/02 15:02] Sonja Bikergrrl: "Fuckt if I know."
[2025/04/02 15:03] Mecha: "Same. But it seems we have jobs to do or something."
[2025/04/02 15:04] Sonja Bikergrrl: "Maybe. Seems we did it already, though."
[2025/04/02 15:07] Mecha: mine says active. if we did them wouldn't it say otherwise
[2025/04/02 15:07] Sonja Bikergrrl: "They don't look all that active to me. Some of them aren't even in one piece any more."
[2025/04/02 15:08] Sapphire: > The room you're in has two obvious exits, the vertical ladder back up towards the Intellect and the Stabilizing Coils, and a currently sealed bulkhead somewhere else. The walls and floors of this room feature several studs of crystal connected by charcoal conductors. Your instincts (memories?) claim those are supposed to be here and the Intruders were messing with them prior to your intervention.
[2025/04/02 15:09] Sonja Bikergrrl: /me suggests stabalizing coils first
[2025/04/02 15:09] Mecha: Sounds good. How do we do that?
[2025/04/02 15:10] Sonja Bikergrrl: up the ladder?
[2025/04/02 15:11] Mecha: Robin nods."Sounds like a plan, let's go."
[2025/04/02 15:11] Sonja Bikergrrl: up we go!
[2025/04/02 15:15] Sapphire: > The trip up the ladder takes you through a shaft three body-lengths tall, the inner walls polished crystal, where you can see clear reflections of your red-hued bodies and the armor you've equipped. At the top, a long defensive chasm shows a large crack in the structure, giving a dizzying view to the outside world, and the multiple kilometers long drop outside. here the surviving walls are adorned with round spheres where security turrets and drones glance your way, and then beep a friendly blue light before returning to their sockets. Several metallic protrusions adorn the ledge on your side, matched by similar protrusions on the far side of the gap.
[2025/04/02 15:16] Sonja Bikergrrl: well, this looks in order
[2025/04/02 15:18] Mecha: /me nods, and it looks friendly as well. Shallw e continue on?
[2025/04/02 15:18] Sonja Bikergrrl: nowhere on to go...
[2025/04/02 15:20] Mecha: Robin looks out the crack."there's always down but that seems like en express, one way trip."
[2025/04/02 15:20] Sapphire: > Well, the other side of the chasm, perhaps six body lengths across does have a clear door there.
[2025/04/02 15:20] Sonja Bikergrrl: so... to the door!
[2025/04/02 15:21] Mecha: Sounds good to me
[2025/04/02 15:22] Sapphire: How do you intend to achieve this?
[2025/04/02 15:22] Sonja Bikergrrl: what options are there?
[2025/04/02 15:24] Sapphire: > You may wish to examine the various devices and machines embedded into the walls. Roll 9 or better, and as a Nano your Understanding Numenera skill would apply, as would any effort you chose to spend.
[2025/04/02 15:24] D20: Sonja Bikergrrl rolls 15
[2025/04/02 15:24] Sonja Bikergrrl: a 15 is good?
[2025/04/02 15:24] Sapphire: yes! Processing....
[2025/04/02 15:26] Sapphire: > A cursory examination of the machines in the ledge show them to be kinetic field emitters, able to form a bridge of hard light at command. Or, equally, drop it out from under an intruder. This one has lost a few of it's parts, but you have a few you just salvaged from the other fight you can rig to fit with a few minutes work,
[2025/04/02 15:27] Sonja Bikergrrl: let's get rigging!
[2025/04/02 15:27] Mecha: Gonna see if she can help with anything she scavenged
[2025/04/02 15:28] Sapphire: > A couple of the depleted Iotum to act as charge batteries and some of the conductive material do nicely for that, and with some tinkering and the expenditure of spare parts....
[2025/04/02 15:30] Sapphire: > There is a a great crackle of energy across the center of the chasm, red and black energy lancing across and then weaving itself into a braided bridge of kinetic force.
[2025/04/02 15:30] Sonja Bikergrrl: this is good...?
[2025/04/02 15:31] Sapphire: > Seems to be. Even before getting on you can feel the tilt of artificial gravity that allows walking on any side of the bridge without actually falling off. It humms with a low pitch when walked on.
[2025/04/02 15:31] Sonja Bikergrrl: to the door!
[2025/04/02 15:34] Sapphire: > Across the bridge, and through the door takes you back into areas that are properly mapped out on your HUDs, letting you easily detour into or bypass the Supply, Medical, or Central Intellect chambers, while the Stabilizing Coils have a bit of a walk to their primary bulkhead, where your maps report having lost connection to those sections.
[2025/04/02 15:34] Sonja Bikergrrl: that seems to be where we are needed
[2025/04/02 15:36] Sapphire: /me pauses to confirm where you're going.
[2025/04/02 15:36] Sonja Bikergrrl: the coil place?
[2025/04/02 15:37] Mecha: Sounds good
[2025/04/02 15:37] Sapphire: Ok! Didn't want to just assume :D
[2025/04/02 15:38] Sapphire: > After a walk through the crystalline hallways of the overall structure, and a moment to switch to walking on the walls as the structure turns to be sideways, you start opening up the security bulkhead.....
[2025/04/02 15:42] Mecha: Peeks through the crack in the open the bulkhead for any issue
[2025/04/02 15:42] Sapphire: > The next chamber is a massive spherical array of rotating rings, much like an armilarry sphere even larger than the chasm you passed earlier, a dozen of your body lengths across. The rings themselves gleam of pleasing gold etched with complicated circuitry and emitter nodules. Their connection points to the main crystals are a wet gel much like flows through your own bodies, lubricant and blood at once.
[2025/04/02 15:42] Sonja Bikergrrl: /me suspects we might need a operations manual
[2025/04/02 15:44] Mecha: Checks to see if there is anything on the hud to give instructions
[2025/04/02 15:45] Sapphire: > The issue, however, are a dozen lizard-like birds, their scale-feathers sharp and colorful with harsh blacks and evil yellows, their heads eyeless and embedded with amber crystals in the forehead, black beaks hissing with a caustic steam. Several are pecking and biting at the fluid joints, drinking their fill, while others turn to spread the undersides of their wings at you, honking with a deep and echoing tone.
[2025/04/02 15:45] Sonja Bikergrrl: ....are they supposed to be here, you think...?
[2025/04/02 15:46] Sapphire: > Mission A Updated: (declares Central Intellect over your wireless link) Remove Intruders from Stabilizing Coils, then repair damage.
[2025/04/02 15:47] Sonja Bikergrrl: Can we call this a cliffhanger?
[2025/04/02 15:47] Sapphire: Early morning tomorrow, Mistress?
[2025/04/02 15:47] Mecha: Nice set up for a cliffhanger
[2025/04/02 15:47] Sonja Bikergrrl: quite late, comparatively, 6AM start
[2025/04/02 15:48] Sapphire: Alright, we can cliffhang here then