The World Lore
Cities

City / Town

Status

Population

Patron Deity

Trades
Abu SimbelReligious Center10,000BastHoly Items / Gold

Wealthy

Trades: 3d12 tons per day, 500 tons per week
Difficulty Check: 16
Surplus: Minerals
Deficit: Luxuries
 
AbydosReligious Center50,000OsirisFood / Holy items

Comfortable

Trades: 4d10 tons per day, 250 tons per week
Difficulty Check: 18
Surplus: Luxuries
Deficit: Food
 
AswanQuarry20,000BastFood / Stone

Modest

Trades: 3d8 tons per day, 100 tons per week
Difficulty Check: 16
Surplus: Minerals
Deficit: Food
 
AvarisNaval Base30,000SetWood / Luxuries

Comfortable

Trades: 4d10 tons per day, 250 tons per week
Difficulty Check: 18
Surplus: Luxuries
Deficit: Minerals
 
ByblosPort3,000BastLuxuries / Food

Poor

Trades: 2d6 tons per day, 25 tons per week
Difficulty Check: 14
Surplus: Food
Deficit: Luxuries
 
CarchemishFortress25,000AnhurFood / Luxuries

Squalid

Trades: 3d4 tons per day, 10 tons per week
Difficulty Check: 16
Surplus: Luxuries
Deficit: Food
 
DamascusCity15,000NephtlysLuxuries / Iron

Comfortable

Trades: 3d10 tons per day, 250 tons per week
Difficulty Check: 16
Surplus: Minerals
Deficit: Luxuries
 
ElephantineQuarry15,000BastFood / Stone

Modest

Trades: 3d8 tons per day, 100 tons per week
Difficulty Check: 16
Surplus: Minerals
Deficit: Food
 
GazaFortress5,000NephtlysLuxuries / Food

Modest

Trades: 2d8 tons per day, 100 tons per week
Difficulty Check: 14
Surplus: Food
Deficit: Luxuries
 
HeliopolisReligious Center40,000RaFood / Holy items

Comfortable

Trades: 4d10 tons per day, 250 tons per week
Difficulty Check: 18
Surplus: Luxuries
Deficit: Food
 
HerakleopolisReligious Center40,000IsisFood / Holy items

Comfortable

Trades: 4d10 tons per day, 250 tons per week
Difficulty Check: 18
Surplus: Luxuries
Deficit: Food
 
KadeshFortress2,000AnhurFood / Luxuries

Squalid

Trades: 2d4 tons per day, 10 tons per week
Difficulty Check: 14
Surplus: Luxuries
Deficit: Food
 
MemphisReligious Center40,000PtahFood / Holy items

Comfortable

Trades: 4d10 tons per day, 250 tons per week
Difficulty Check: 18
Surplus: Luxuries
Deficit: Food
 
NapataCapital of Kush8,000RaFood / Holy Items

Comfortable

Trades: 3d10 tons per day, 250 tons per week
Difficulty Check: 16
Surplus: Luxuries
Deficit: Food
 
SidonPort5,000TefnutWood / Food

Poor

Trades: 2d6 tons per day, 25 tons per week
Difficulty Check: 14
Surplus: Food
Deficit: Minerals
 
TanisPort30,000RaWood / Textiles

Comfortable

Trades: 4d10 tons per day, 250 tons per week
Difficulty Check: 18
Surplus: Food
Deficit: Minerals
 
ThebesCapital75,000RaLuxuries / Minerals

Wealthy

Trades: 5d12 tons per day, 500 tons per week
Difficulty Check: 20
Surplus: Minerals
Deficit: Luxuries
 
TyreFortress5,000NephtlysLuxuries / Food

Poor

Trades: 2d6 tons per day, 25 tons per week
Difficulty Check: 14
Surplus: Food
Deficit: Luxuries
 

Rolling a Difficulty Check: Roll d20, add Cha bonus/penalty. Roll over the DC = success, roll under = failure. Roll exact = no change.
Prices: Luxuries 100 gp per 1/2t. Food 100 gp per 1t. Minerals 100 gp per 2t